Spell Mechanics
Amy Z
aiz24 at hotmail.com
Sun Aug 19 17:30:07 UTC 2001
No: HPFGUIDX 24495
Robyn wrote:
> What are some of the mechanics of spell casting in the Potterverse?
> The Summoning Charm, for example - is it limited to line-of-sight?
Definitely not. Harry's worried he won't be able to Summon the
Firebolt because it'll be so far away, and Hermione says it makes no
difference--and she's right. They even contemplate Summoning an
aqualung for task #2, but decide it would attract too much Muggle
attention. I love the image of scuba equipment soaring over hill and
dale.
I wonder about locks and such. Harry wishes for his knife when he's
underwater, but it was "locked in his trunk in the castle a quarter of
a mile away, no use to him whatsoever" (GoF 26). Is this a case of
his forgetting his newly-learned charm, the way he does in the
previous chapter (when he could have saved himself a lot of trouble,
and incidentally short-circuited the entire plot, by Summoning the
map)? Or, and this is what I reckon, is it impossible to Summon it
because it's locked up? He'd need to add unlocking charms.
Closed doors, I'm confident, don't stop a Summoned object. The
Firebolt probably had to get through several: definitely the portrait
hole and the front door, probably the dorm door as well. I wonder if
the doors swing open and shut again, or does the object just sail
right through them . . . ?
Amy Z
Maple, unicorn hair, 9 inches
according to Joywitch Ollivander Curmudgeon
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