HP Toy ideas (was: Stuffed Snitches, other gaak)

Dave Hardenbrook DaveH47 at mindspring.com
Sun Feb 4 20:45:06 UTC 2001


No: HPFGUIDX 11686

At 01:14 PM 2/4/01 -0600, Amanda Lewanski wrote:
>And I saw a new game--I think it was just called Harry Potter and the
>Sorcerer's Stone--boasting 6 3/4 games inside, and it looked to be board
>versions of the different challenges at the end of the book. Has anyone
>gotten this? Played it? Worth getting?

There's been discussion about this game on the HP newsgroup.
Most people seem to find the "challenges" way too easy/boring
and some are engaging in making up their own rules.

>I'd heard the Mystery at Hogwarts wasn't really worth it.

I heard that it was just a recycled version of Clue.  (Or Cluedo for
our British friends.)

Is it my imagination, or are they being spectacularly unimaginative
in the toys/games they're coming out with?  Seems like they're
just taking old saws and forcing them into Harry Potter mold.

Here's some ideas I just happened to think of, in case T-W
is listening (doubt it):

-- A Quidditch board game -- Sort of like chess, but with
      Quidditch players/balls and moves that reflect the rules
       of the #1 wizard sport.

-- The Weasley's clock -- Set it so that the hands tell you
      when it's "Time to go to school", "time to eat", etc.

-- Snape's chemistry set -- The Potions master teaches the
      "magic" of chemistry.

-- Moody's chest -- I remember when I was a kid in the 70's
       there were these things called "strange change", where
       you'd open it and it showed one thing, then when you closed
       it a mechanism rotated the insides, so when you opened
       it again it showed something completely different.  So how
       about a "strange change" Moody's chest: Opening it successive
       times reveals invisibility cloaks, potions, foe glasses, and....
       Moody himself!

Anyone who has creative ideas they want to add to my list, please do...



                                                 -- Dave





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