HP Toy ideas (was: Stuffed Snitches, other gaak)
Dave Hardenbrook
DaveH47 at mindspring.com
Sun Feb 4 20:45:06 UTC 2001
No: HPFGUIDX 11686
At 01:14 PM 2/4/01 -0600, Amanda Lewanski wrote:
>And I saw a new game--I think it was just called Harry Potter and the
>Sorcerer's Stone--boasting 6 3/4 games inside, and it looked to be board
>versions of the different challenges at the end of the book. Has anyone
>gotten this? Played it? Worth getting?
There's been discussion about this game on the HP newsgroup.
Most people seem to find the "challenges" way too easy/boring
and some are engaging in making up their own rules.
>I'd heard the Mystery at Hogwarts wasn't really worth it.
I heard that it was just a recycled version of Clue. (Or Cluedo for
our British friends.)
Is it my imagination, or are they being spectacularly unimaginative
in the toys/games they're coming out with? Seems like they're
just taking old saws and forcing them into Harry Potter mold.
Here's some ideas I just happened to think of, in case T-W
is listening (doubt it):
-- A Quidditch board game -- Sort of like chess, but with
Quidditch players/balls and moves that reflect the rules
of the #1 wizard sport.
-- The Weasley's clock -- Set it so that the hands tell you
when it's "Time to go to school", "time to eat", etc.
-- Snape's chemistry set -- The Potions master teaches the
"magic" of chemistry.
-- Moody's chest -- I remember when I was a kid in the 70's
there were these things called "strange change", where
you'd open it and it showed one thing, then when you closed
it a mechanism rotated the insides, so when you opened
it again it showed something completely different. So how
about a "strange change" Moody's chest: Opening it successive
times reveals invisibility cloaks, potions, foe glasses, and....
Moody himself!
Anyone who has creative ideas they want to add to my list, please do...
-- Dave
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