How can LV win the war in three weeks

justcarol67 justcarol67 at yahoo.com
Mon Mar 15 02:12:06 UTC 2004


No: HPFGUIDX 93004

--- In HPforGrownups at yahoogroups.com, "nkafkafi" <nkafkafi at y...> wrote:
> > Hickengruendler:
> > There is a difference: You can't learn the Unforgivables in 
> Hogwarts. 
> > According to the Fake Moody, you must be very powerful to do them 
> > (and according to Bellatrix you must enjoy to do so. Although this 
> > maybe isn't true for those under the Imperius Curse). Krum, on the 
> > other hand, learned the Unforgivables. They are taught in 
> Durmstrang. 
> 
> 
> Neri:
> ARRRRGH! Those pesky little details! OK, thank you Hickengruendler 
> for pointing this bug. A little change in programming is clearly 
> needed. First, we have to find a wizard who had already learned the 
> Imperius curse (we could start our plot to take over the world in 
> Durmstrang). Then we imperio this wizard and give him these four 
> directions:
> 
> 1. Be a good servant of the Dark Lord.
> 2. Go and imperio other wizards.
> 3. If the imperio'ed wizard is not powerful, order him to be a good 
> servant of the Dark Lord.
> 4. If the imperio'ed wizard is powerful, teach him the Imperius curse 
> and give him these four directions.
> 
> Conquering the world this way will clearly take more time than my 
> first estimation. It depends mainly on the average time it takes to 
> teach the Imperius curse to a powerful wizard and the percentage of 
> powerful wizards out of the whole wizard population, but we will get 
> there in the end.
> 
> Neri

--- In HPforGrownups at yahoogroups.com, "nkafkafi" <nkafkafi at y...> wrote:
> > Hickengruendler:
> > There is a difference: You can't learn the Unforgivables in 
> Hogwarts. 
> > According to the Fake Moody, you must be very powerful to do them 
> > (and according to Bellatrix you must enjoy to do so. Although this 
> > maybe isn't true for those under the Imperius Curse). Krum, on the 
> > other hand, learned the Unforgivables. They are taught in 
> Durmstrang. 
> 
> 
> Neri:
> ARRRRGH! Those pesky little details! OK, thank you Hickengruendler 
> for pointing this bug. A little change in programming is clearly 
> needed. First, we have to find a wizard who had already learned the 
> Imperius curse (we could start our plot to take over the world in 
> Durmstrang). Then we imperio this wizard and give him these four 
> directions:
> 
> 1. Be a good servant of the Dark Lord.
> 2. Go and imperio other wizards.
> 3. If the imperio'ed wizard is not powerful, order him to be a good 
> servant of the Dark Lord.
> 4. If the imperio'ed wizard is powerful, teach him the Imperius curse 
> and give him these four directions.
> 
> Conquering the world this way will clearly take more time than my 
> first estimation. It depends mainly on the average time it takes to 
> teach the Imperius curse to a powerful wizard and the percentage of 
> powerful wizards out of the whole wizard population, but we will get 
> there in the end.
> 
> Neri


I like Hickengruendler's response, but since it's only caused you to
modify your position rather than abandon it (not that it isn't clever,
but it would spoil the plot!), how about this? First, we know that the
Imperius Curse was fairly widespread in VWI, but it didn't do what you
suggest it would. Why not?

Maybe, first of all, "Be a good servant to the Dark Lord" too vague a
command to enforce through Imperio. Exactly how should the victim go
about it? Also I think that most Imperius Curses are very short-lived,
lasting only until the person has obeyed a specific command (e.g.
"Crucio Cedric Diggory" in Krum's case or try to steal the prophecy in
Bode's). A long-term Imperius Curse, like the ones placed on Mr.
Crouch, Barty Jr., and Trunk!Moody, has to be periodically reinforced,
especially if the person being Imperioed is a strong wizard who can
fight off the curse.

Also, the DEs seem to have specialties. Bellatrix's, of course, is the
Cruciatus Curse (which may be the favorite of the other two Lestranges
as well); Macnair seems to like destroying dangerous beasts and
creatures, whether they're hippogriffs or giants; Travers was (is?) a
murderer; and Rookwood was a spy. Mulciber specialized in the Imperius
Curse and "forced countless people to do horrific things" (GoF 590),
but he's the only one mentioned so far who seems to have been
especially good at it.

So I don't think it would work for LV to send out his DEs to Imperio
everyone in the WW. He uses that weapon when it and the other two
Unforgiveables when they suit his needs, but he must have other
weapons in his arsenal. We'll see some of them in the next book, I'm
sure: dragons, giants, poison, maybe? (I want Harry to use a bezoar
and apply a lesson from Snape.) More dementors? (Though I'm a bit
tired of them, too.) Just please not mass hypnosis via the Imperius Curse.

Carol, who wonders whether a Patronus actually destroys a dementor or
only disempowers it momentarily

Carol





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