Magical genes - OT Comment

Steve bboyminn at yahoo.com
Fri Apr 21 20:55:14 UTC 2006


No: HPFGUIDX 151259

> finwitch wrote:
>
> ...
> 
> But for gene-pool -- I think that general colouring is better. The 
> amount of pigment varies quite a lot, really. There's six genes 
> involved with amount of pigment (they effect the colour of eyes,
> hair and skin.)
> 
> -- As for magic, the number would be SEVEN. ...
> 
> ... 1 Magic Gene (out of 7) you have an artist or something.
> 2- They'd be excellent in their field of choice.... (Like Mozart 
> with music...)
> 3- Enough Magic to get into Hogwarts - a wizard. ...
> 4-6.. Various wizards.
> 7-- Well, powerful wizards. Albus Dumbledore, probably.
> 
> However, genes tell potential - it's up to each person how they 
> develop themselves...
> 
> Finwitch

bboyminn:

OK, I admit I'm straying into OT area here, and picking an extremely
find nit to boot, but here it is...

It's not as simple as accumulated genetic 'points', in you six gene
hair, eyes, and skin sequence there are not six combinations, assuming
a basic binary on-off configuration, but two to the power of 6 (2^6)
which is 64 combinations. With your seven magical genes, there are 128
possible combinations. 

A wizard with genes 1, 3, and 7 set is going to be magically different
than a wizard with 2, 4, and 6 set. Though they will be similar in
skill level, they will be different in specific skills.

Not sure I have a point, just passing it along for what it's worth,
and quite sure from a strict genetic perspective, it's probably wrong.

Steve/bboyminn







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