wonder who is guarding Azkaban now that the dementors are not there anymore.

Richard darkmatter30 at yahoo.com
Thu Jan 12 23:31:31 UTC 2006


No: HPFGUIDX 146340

--- In HPforGrownups at yahoogroups.com, "h2so3f" <h2so3f at y...> wrote:
>
> Corey the Unforgetable wrote: 
> "Hi members. Just posting to keep my hand in. So you guys won't 
> forget about me. Here is something I just thought of. Who is 
> guarding Azkaban now that the Dementors are no more? Is it some of 
> the left over Inferi or some other creatures or wizards or
> witches? Just throwing it out and seeing what happens."
> 
> CH3ed:
> Hi Corey! Thanks for keep throwing in different stuff.
> 
> I would say Azkaban is being guarded by MoM wizards now. As severe 
> as Scrimgeor seems I don't think he is into employing dark 
> creatures, especially now that Voldy is around being powerful 
again.
> 
> CH3ed  :O)

Richard here:

How about taking a radical tack or two here ... How could you make 
it so that prisoners would not even attempt escaping?  I have a few 
ideas.

We already know about Unbreakable Vows.  Suppose you give a prisoner 
a choice of either extremely austere and stringent conditions, 
denied virtually all comforts and human contact, or agreeing to an 
Unbreakable Vow that would preclude any attempt to escape, 
acceptance of any aid in being freed, use of or attempts to use any 
magic to harm, impair or influence any other person or being, any 
attempts to circumvent the intent of the vow, and remaining within 
the confines of the prison for the entirety of one's term, barring 
explicit and fully legal parole, pardon or amnesty by the Ministry?  
Properly phrased, you could have a prisoner you could release free 
and able to care for him- or herself within the facility.

We also know about memory charms.  How about simply making some of 
your more problematic inmates forget how to do magic for the 
duration of a sentence?  You'd still have to guard them, but they 
wouldn't be a significant flight danger, unless aided by outside 
parties.

We know that it is possible to block certain kinds of magic within a 
specified area.  So, in addition to normal cells, guards, etc., if 
you blocked ALL magic within some portion of the facility that 
contained problematic prisoners, those prisoners would have to rely 
upon their natural intelligence, logic and physical skills in order 
to escape ... and we were told in SS/PS that wizards generally are 
pretty poor at anything involving logic.

There is the Fideleous (sp?) charm, too.  You could use this to 
protect the exits of the prison, the cell blocks and the cells, 
while using assorted, more limited magical blocks, so that you could 
put a prisoner in a conventionally locked cell, and he or she would 
be unable to find the exit until informed by the secret keeper where 
the exit was.

Personally, I think the first option is the most humane in most 
respects, even though there is the risk that an inmate might, 
through a slip in personal discipline, end up killing him- or 
herself.  It is not cruel in any other sense, and would, over a 
longer sentence, tend to breed the habit of not even attempting to 
harm others.  Such prisoners would be essentially harmless, largely 
trustworthy, and self-sufficient.  They could keep their wands, even.

Richard, who wishes such essentially humane solutions as the 
Unbreakble Vow for convicted criminals were a reality.









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