[HPforGrownups] Re: The trouble with Quidditch

Bart Lidofsky bartl at sprynet.com
Fri May 18 01:56:34 UTC 2007


No: HPFGUIDX 168915

Neri wrote:
> So what happens if you stick these factors into your strategy
> calculations?

Bart:
(Answering this one because Neri brings out the points others were making)
It is true that, in a series, if everybody wins the same number of 
games, then the scoring becomes important. And it is also true that, at 
the time I tried to design the game, QTTA had not yet been published, at 
least not in our world.

However, from what I have read, a bludger will generally go after the 
nearest player. The beaters can knock the bludgers a limited distance, 
but, by aim, they CAN go after the Seeker. Or, alternatively, one of the 
chasers can be assigned to get into the opponent seeker's way; the major 
point is that it is generally more effective going against the seeker 
than it is scoring goals, unless your team has the other team thoroughly 
outclassed.

Bart





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