[HPforGrownups] Re: The trouble with Quidditch
Bart Lidofsky
bartl at sprynet.com
Fri May 18 01:56:34 UTC 2007
No: HPFGUIDX 168915
Neri wrote:
> So what happens if you stick these factors into your strategy
> calculations?
Bart:
(Answering this one because Neri brings out the points others were making)
It is true that, in a series, if everybody wins the same number of
games, then the scoring becomes important. And it is also true that, at
the time I tried to design the game, QTTA had not yet been published, at
least not in our world.
However, from what I have read, a bludger will generally go after the
nearest player. The beaters can knock the bludgers a limited distance,
but, by aim, they CAN go after the Seeker. Or, alternatively, one of the
chasers can be assigned to get into the opponent seeker's way; the major
point is that it is generally more effective going against the seeker
than it is scoring goals, unless your team has the other team thoroughly
outclassed.
Bart
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