[HPforGrownups] Re: Is there a Major Flaw in OOP?
Robert A. Rosenberg
rarpsl at optonline.net
Tue Jul 15 23:14:52 UTC 2003
No: HPFGUIDX 70659
At 14:13 +0000 on 07/15/2003, tigerpatronus wrote about
[HPforGrownups] Re: Is there a Major Flaw in OOP?:
>And was Harry's ease of gaining entry to the MoM facillitated by
>someone else (badges stating "rescue mission," indeed!) like his
>winning the Triwizard Tourney was helped along by CrouchJr!Moody so
>he would touch the portkey!trophy first?
I got a big laugh out of that "Purpose of Visit" indication. Given
the standard instruction to check in with the Security Guard (by the
Doorway Spell), the Security Guard not being there to register wands
is suspicious. Also, the Ministry looked like a 24/7 operation even
if the 2nd and 3rd shifts are more of a case of "covering/manning the
departments so someone is always available" type of situation. There
are departments that need to be manned 24/7 and can not just be
9AM-5PM types (there must be 5PM-9AM coverage to handle Emergencies).
If they operated only 9-5, the Doorway would/should have not let them
in but given a "Come Back at 9AM" type of reply or routed them to an
Emergency Interface).
I also question the General Security at the Ministry. Harry and
Company's Badges should have been of a Limited Access Type and should
have tripped alarms if they entered a "Restricted" Area without the
presence in their party of someone with a Restricted Access
Badge/Pass for that Area. They should have been issued "Visitor"
Level Badges unless they were cleared for a Higher Level Badge (or a
"Visitor" Level Badge with Automatic Access to some other areas that
usually require a higher level clearance due to being pre-authorized
due to the purpose of the current visit [as would be the case of
Harry's First Visit where his being scheduled for a Trial would
require that his badge FOR THAT VISIT be authorized for those areas
which his Trial would require him to enter]). Those of us here who
are old enough to remember "The Man from UNCLE" will remember this
principle in action on the show. The Badges granted access to
different areas of UNCLE HQ and going into an area your Badge did not
authorize you to visit tripped off Alarms and Lock-Downs. In a Magic
Ministry, I would expect that the Badges would be just as efficient
and have the extra "OK if in the company of someone with the
authority to take you somewhere" override - Otherwise a Security
Officer would trip alarms trying to take you into custody and to a
restricted-access lock-up area.
Also - Why no Alarms when the others used their Wands without having
had them registered with Security (Harry's is a Gray Area since we do
not know the reason for the Registration and how it ties in the the
Security Protocols in use at the Ministry)?
--
Bob Rosenberg
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