[HPforGrownups] Bet
Danger Mouse
dangermousehq at hotmail.com
Sat May 31 16:46:02 UTC 2003
No: HPFGUIDX 59036
*Danger Mouse sneaks out of his lair beneath the floorboards, opening them with a prolonged creak. Wearing his invisibility sweater, he drop-kicks a copy of OoP with a piece of paper stuck inside, landing on a List Elf's head.*
Heya EmmaJess. I'm taking this opportunity, as a Quidditch fanatic, to stop (temporarily) my Lurkiness. I believe this was discussed before, but let me try to recall what our more active members came up with...
Let's see... IIRC, the bet wasn't actually all that unlikely, because of one big reason: the chasers (head explodes with joy, as DM is a major lover of chasers)
Just like baseball, it's fairly certain that stats are available for all of the various players on a given team. Harry notes at the end of the game that, "The Irish Chasers were too good... He (Krum) wanted to end it on his terms, that's all." How very true.
Before Krum caught the Snitch, the score was Bulgaria: 10, Ireland: 170. Quite substantial! If we assume that Fred and George were aware of Bulgaria/Ireland's recent Quidditch matches, the effectiveness of each of the teams' chasers, and a little about Krum's style, the bet would be fairly likely actually. Had Krum been more patient, just long enough to be 140 points behind, he would have probably been able to get the Snitch (though his Wrongski Feints would have probably snapped the Irish Seeker's neck eventually).
Anyways, I hope I made sense here.
Thank Christmas for Chasers,
Dan... DM... Danger Mouse.
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